![]() The amount depends on a chest tier - the higher the more Progress they reward, and each freed up player on the board yields some Progress - players levels 1-3 reward 1 Progress, while level 4 players 2 Progress. This part is suitable for those players who prefer inflicting sudden attacks on the enemy, and who can skillfully make use of limited shelter.By freeing up, in other word combining, players behind a glass layer or by opening chests you gain some Progress towards Grand Prizes. The eastern part has many islands behind which cruisers and destroyers can find shelter from enemy fire.Besides that, the location of islands and their landscapes make it possible to push through the center into the flanks. The central part is also open water, but at the same time it contains islands that will allow you to find shelter from any fire from the flanks.The western part is an open-water space with several large islands, providing good possibilities for battleships and destroyers to maneuver. ![]() The map is designed for Tier VIII–X battles in the Epicenter and Domination modes, with three Key Areas.īattles will be fought in the harsh Northern territories, among snow-blanketed islands where the sun appears for only several hours each day.
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